You know when you are really on target with an adventure or module you write. You know when one is kinda half ass and sucks. Especially if you have been gaming since 81 yet my well written games lack fire. I am getting burnt out as a game master as well.
I can't really explain it other than many of my players are non adventurous adventurers. I am not a killer GM but they are careful to the point of making the game boring at times. They take NO chances save a few of the characters. One adventure (one claiming to be one of the best GMs in the world in his younger days) even suggested that the party go back to town because the dungeon was dangerous.
The party tends to not go the way of the adventure such as exploring a mountain in the distance that has nothing to do with the adventure or is a separate part of the adventure. Even throwing in blocker monsters does not stop the wandering.
My ball and chain arrow to the knee also is a spoiler. Other events tends to be scheduled events on nights of of bi monthly games and then acts put out when everyone else is put out. She claims to be a gamer/nerd but only wants to game at our house and no where else.
Don't ever marry a non-gamer if you are a gamer.
People also don't always show up thus screwing up the continuum.
My terrible schedule also lacks any consideration for life. Around the middle of this year I worked almost 2 months straight then another month. I am about to work almost 4 months straight once again. I am afraid that may gaming group will die.