Sunday, May 3, 2015

Back to the Dungeon RPG V1.4

 MAJOR CHANGES to MAGIC!

The spell points were simply too powerful so I decided on just giving them 4 spells plus Attribute bonus plus 2 spells a level. 

A Wizard with a 16(+2) Intelligence would start out with 6 spells a day and get two additional a level. He cast at 1/2 his level so a 1st level charter can cast cast 0 level spells and 1st level spells. 

I had multiple criticisms about the magic system being too powerful and the spells being hard to track. 

This fixes that problem. Thanks for the suggestions Tony and Tom.  

A few minor editing problems are now fixed but there are still more.  

ALSO book 6 Dungeon Arcana has been released as well as an updated Module: The Hills of Death!  


https://drive.google.com/folderview?id=0BzYaSvmA-OpUflNIa3FvSVg0M0lDNDcwNzdBbWlhM1pQdUFyRFY2R21oNE4yZnBoYl9BRDg&usp=sharing

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